Hands-On Electronics
In a world powered by smart technology and AI, the most innovative engineers understand how software and hardware work together. This course gives young makers that critical edge. We start by exploring the magic of electronics with simple circuits, then begin making customized programmable devices with Arduino. We will gain practice working with LEDs, speakers, a variety of sensors, and several kid-friendly programming interfaces. Each class day is a chance to design, build, and code a new hands-on project while developing a valuable skill set.
App Inventors
Want to know how the apps work on your phone or iPad? Or do you already have the next great app idea, and just need to know how to make it? In this no-experience-required course, we use MIT App Inventor software to make fun, creative apps for Android phones and tablets. We will also explore wireless communication by building custom Bluetooth hardware controllers and readouts for our apps. Participants will learn both the programming and design aspects of creating great apps, and have the opportunity to build apps of their own with the support of Circuit Lab instructors.
Circuit Makers 101
Let’s get creative with electricity! In this junior hands-on electronics class, students will gain experience with creating their own electronics; designing custom light-up greeting cards, electric games, mazes, and even musical instruments. Each class day consists of a circuitry lesson and a hands-on electronics project, using components like lights, buzzers, switches, motors, and sensors. Circuit Lab staff will make sure participants create a project that they can be proud of each day. Most class days include a take-home project.
Robot Commanders 101
Understanding how software can interact with robots is a key skill for the STEM jobs of tomorrow. In this class we provide several active, playful activities, where students learn about what it means to write, debug, and execute computer programs that communicate with different robotic devices. Using the power of code, students will turn Sphero SPRK+ robots into Magic 8 Balls,automated Red Light / Green Light games, and the arcade classic Pong – and Unruly Splats will become our voting machines,relay races, guessing games, and more.